I'm curious about the practical side of the best lesson from a rejected draft. Which part of that design did you reuse later? It would help to see how you would turn this into a practical decision during a real project. What would you clarify with the client, and what would you put in writing before spending more time on the work? Feel free to explain where your own approach has limits.
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Art, Graphics & Video
The best lesson from a rejected draft: Which part of that design did you reuse later?
The best lesson from a rejected draft: Which part of that design did you reuse later?
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